Learning in Real and Virtual Worlds

Commercial Video Games as Educational Tools

Nonfiction, Reference & Language, Education & Teaching, Educational Theory, Evaluation, Teaching, Computers & Technology
Big bigCover of Learning in Real and Virtual Worlds

More books from Palgrave Macmillan US

bigCover of the book Forging the American Nation, 1787-1791 by
bigCover of the book Japanese and Russian Politics by
bigCover of the book The Works of Claudio Magris: Temporary Homes, Mobile Identities, European Borders by
bigCover of the book Cuban Film Media, Late Socialism, and the Public Sphere by
bigCover of the book International Organization by
bigCover of the book A Critical Inquiry into Queer Utopias by
bigCover of the book Human Rights, Disability, and Capabilities by
bigCover of the book Richard T. Ely’s Critique of Capitalism by
bigCover of the book US National Security Concerns in Latin America and the Caribbean by
bigCover of the book Popular Sovereignty and Constituent Power in Latin America by
bigCover of the book Development of China's Financial Supervision and Regulation by
bigCover of the book Gender, Sex, and the City by
bigCover of the book A Pentecostal Political Theology for American Renewal by
bigCover of the book Integration and Peace in East Africa by
bigCover of the book Building American Public Health by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy