Computer Games

Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers

Nonfiction, Computers, Computer Hardware, Personal Computers, Advanced Computing, Artificial Intelligence, General Computing
Cover of the book Computer Games by , Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9783319054285
Publisher: Springer International Publishing Publication: March 31, 2014
Imprint: Springer Language: English
Author:
ISBN: 9783319054285
Publisher: Springer International Publishing
Publication: March 31, 2014
Imprint: Springer
Language: English

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.

More books from Springer International Publishing

Cover of the book Physical Test Methods for Elastomers by
Cover of the book Clinical Cases in Skin Cancer Surgery and Treatment by
Cover of the book The Immune Response to Implanted Materials and Devices by
Cover of the book Validating Neuro-Computational Models of Neurological and Psychiatric Disorders by
Cover of the book Breast Cancer Management for Surgeons by
Cover of the book Cybercrime, Digital Forensics and Jurisdiction by
Cover of the book Land Use and Spatial Planning by
Cover of the book The Ethics of Policing and Imprisonment by
Cover of the book River Algae by
Cover of the book Atlas of Implant Dentistry and Tooth-Preserving Surgery by
Cover of the book Ethnic Conflict in Developing Societies by
Cover of the book Non-Integer Order Calculus and its Applications by
Cover of the book Textile Trades, Consumer Cultures, and the Material Worlds of the Indian Ocean by
Cover of the book Creativity and Giftedness by
Cover of the book Entertainment Computing – ICEC 2017 by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy