Engaging the Avatar

New Frontiers in Immersive Education

Nonfiction, Computers, Application Software, Educational Software, Business & Finance, Management & Leadership, Management, Reference & Language, Education & Teaching
Cover of the book Engaging the Avatar by , Information Age Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781617357534
Publisher: Information Age Publishing Publication: March 1, 2012
Imprint: Information Age Publishing Language: English
Author:
ISBN: 9781617357534
Publisher: Information Age Publishing
Publication: March 1, 2012
Imprint: Information Age Publishing
Language: English

This volume has a bold agenda, in which academics create immersive worlds where the avatar is the center of the universe. As the virtual world grows, avatars move away from quasihuman interactions within virtual domiciles, gardens, and businesses to being blood cells in the blood stream, or to be firing neurons in the human brain, or creatures competing on the ocean floor or the surface of Mars or just about anything that can be imagined using the magic of photographic and artistic images, programming, narrative and avatars. What are the frameworks and strategies for building these environments? What are the things the avatar adapts and learns from in its environment? This book will examine such frameworks, strategies, examples and feedback systems to explore what it takes to create a global education environment for learning. This starts with engaging your avatar and is completed in a transformation in how you interact with the internet. Whether using the visual internet to learn or to interact with a customer about a product or service, this immersive interface can be a world that knows you and forms around your unique needs and interests.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This volume has a bold agenda, in which academics create immersive worlds where the avatar is the center of the universe. As the virtual world grows, avatars move away from quasihuman interactions within virtual domiciles, gardens, and businesses to being blood cells in the blood stream, or to be firing neurons in the human brain, or creatures competing on the ocean floor or the surface of Mars or just about anything that can be imagined using the magic of photographic and artistic images, programming, narrative and avatars. What are the frameworks and strategies for building these environments? What are the things the avatar adapts and learns from in its environment? This book will examine such frameworks, strategies, examples and feedback systems to explore what it takes to create a global education environment for learning. This starts with engaging your avatar and is completed in a transformation in how you interact with the internet. Whether using the visual internet to learn or to interact with a customer about a product or service, this immersive interface can be a world that knows you and forms around your unique needs and interests.

More books from Information Age Publishing

Cover of the book International Perspectives on Gender and Mathematics Education by
Cover of the book A Century of Leadership by
Cover of the book Teachers Engaged in Research by
Cover of the book Dealing with Diversity by
Cover of the book Managing Multipartner Strategic Alliances by
Cover of the book Deep Learning in Introductory Physics by
Cover of the book Religiosity, Cultural Capital, and Parochial Schooling by
Cover of the book Emerging Perspectives on Values in Organizations by
Cover of the book Interdisciplinarity for the 21st Century by
Cover of the book Children, Childhood, and Everyday Life by
Cover of the book Educating a Working Society by
Cover of the book The Bilingual School in the United States by
Cover of the book Pathfinders in International Psychology by
Cover of the book Caring Leadership in Turbulent Times by
Cover of the book Virtual Coach, Virtual Mentor by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy