Fundamentals of Computer Graphics

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Application Software, Computer Graphics
Cover of the book Fundamentals of Computer Graphics by Steve Marschner, Peter Shirley, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Steve Marschner, Peter Shirley ISBN: 9781315360201
Publisher: CRC Press Publication: October 24, 2018
Imprint: A K Peters/CRC Press Language: English
Author: Steve Marschner, Peter Shirley
ISBN: 9781315360201
Publisher: CRC Press
Publication: October 24, 2018
Imprint: A K Peters/CRC Press
Language: English

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.

Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.

Highlights of the Fourth Edition Include:

  • Updated coverage of existing topics
  • Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures
  • A text now printed entirely in four-color to enhance illustrative figures of concepts

The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.

 

 

Key Features

  • Provides a thorough treatment of basic and advanced topics in current graphics algorithms
  • Explains core principles intuitively, with numerous examples and pseudo-code
  • Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces
  • Uses color images to give more illustrative power to concepts
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.

Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.

Highlights of the Fourth Edition Include:

The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.

 

 

Key Features

More books from CRC Press

Cover of the book The Strategic CIO by Steve Marschner, Peter Shirley
Cover of the book Renewable Energy Devices and Systems with Simulations in MATLAB® and ANSYS® by Steve Marschner, Peter Shirley
Cover of the book Handbook of Geophysical Exploration at Sea by Steve Marschner, Peter Shirley
Cover of the book Irrigation Horticulture In Highland Guatemala by Steve Marschner, Peter Shirley
Cover of the book Safe Laboratories by Steve Marschner, Peter Shirley
Cover of the book Risk Management and Error Reduction in Aviation Maintenance by Steve Marschner, Peter Shirley
Cover of the book Polymeric Gas Separation Membranes by Steve Marschner, Peter Shirley
Cover of the book Dispute Resolution and Conflict Management in Construction by Steve Marschner, Peter Shirley
Cover of the book Microbial Quality Assurance in Pharmaceuticals, Cosmetics, and Toiletries by Steve Marschner, Peter Shirley
Cover of the book Active and Passive Earth Pressure Tables by Steve Marschner, Peter Shirley
Cover of the book Noise and Noise Control by Steve Marschner, Peter Shirley
Cover of the book Emerging Security Algorithms and Techniques by Steve Marschner, Peter Shirley
Cover of the book Hot Topics in Adolescent Health by Steve Marschner, Peter Shirley
Cover of the book Water Distribution System Monitoring by Steve Marschner, Peter Shirley
Cover of the book Physical Oceanographic Processes of the Great Barrier Reef by Steve Marschner, Peter Shirley
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy