Google SketchUp for Game Design: Beginner's Guide

Nonfiction, Computers, Advanced Computing, Information Technology
Cover of the book Google SketchUp for Game Design: Beginner's Guide by Robin de Jongh, Packt Publishing
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Author: Robin de Jongh ISBN: 9781849691352
Publisher: Packt Publishing Publication: November 25, 2011
Imprint: Packt Publishing Language: English
Author: Robin de Jongh
ISBN: 9781849691352
Publisher: Packt Publishing
Publication: November 25, 2011
Imprint: Packt Publishing
Language: English
The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.

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