Hacking Europe

From Computer Cultures to Demoscenes

Nonfiction, Computers, Computer Hardware, Personal Computers, General Computing, Reference
Cover of the book Hacking Europe by , Springer London
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781447154938
Publisher: Springer London Publication: September 3, 2014
Imprint: Springer Language: English
Author:
ISBN: 9781447154938
Publisher: Springer London
Publication: September 3, 2014
Imprint: Springer
Language: English

Hacking Europe traces the user practices of chopping games in Warsaw, hacking software in Athens, creating chaos in Hamburg, producing demos in Turku, and partying with computing in Zagreb and Amsterdam. Focusing on several European countries at the end of the Cold War, the book shows the digital development was not an exclusively American affair. Local hacker communities appropriated the computer and forged new cultures around it like the hackers in Yugoslavia, Poland and Finland, who showed off their tricks and creating distinct “demoscenes.” Together the essays reflect a diverse palette of cultural practices by which European users domesticated computer technologies. Each chapter explores the mediating actors instrumental in introducing and spreading the cultures of computing around Europe. More generally, the “ludological” element--the role of mischief, humor, and play--discussed here as crucial for analysis of hacker culture, opens new vistas for the study of the history of technology.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Hacking Europe traces the user practices of chopping games in Warsaw, hacking software in Athens, creating chaos in Hamburg, producing demos in Turku, and partying with computing in Zagreb and Amsterdam. Focusing on several European countries at the end of the Cold War, the book shows the digital development was not an exclusively American affair. Local hacker communities appropriated the computer and forged new cultures around it like the hackers in Yugoslavia, Poland and Finland, who showed off their tricks and creating distinct “demoscenes.” Together the essays reflect a diverse palette of cultural practices by which European users domesticated computer technologies. Each chapter explores the mediating actors instrumental in introducing and spreading the cultures of computing around Europe. More generally, the “ludological” element--the role of mischief, humor, and play--discussed here as crucial for analysis of hacker culture, opens new vistas for the study of the history of technology.

More books from Springer London

Cover of the book Obesity During Pregnancy in Clinical Practice by
Cover of the book Childhood Tuberculosis: Modern Imaging and Clinical Concepts by
Cover of the book A Neural Network Approach to Fluid Quantity Measurement in Dynamic Environments by
Cover of the book Essential Dreamweaver® 4.0 fast by
Cover of the book Acute Renal Failure in the Intensive Therapy Unit by
Cover of the book Quality Control Applications by
Cover of the book Metal and Alloy Bonding - An Experimental Analysis by
Cover of the book Tandem Cold Metal Rolling Mill Control by
Cover of the book Knowledge Cartography by
Cover of the book Falling Liquid Films by
Cover of the book Plastic and Reconstructive Surgery by
Cover of the book An Anthology of Theories and Models of Design by
Cover of the book Air Pollution and Health Effects by
Cover of the book Heart Failure by
Cover of the book Retinal Detachment Surgery by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy