Matlab Particles 2.0

Nonfiction, Computers, Programming
Cover of the book Matlab Particles 2.0 by Jörg Buchholz, GRIN Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jörg Buchholz ISBN: 9783638861410
Publisher: GRIN Publishing Publication: November 19, 2007
Imprint: GRIN Publishing Language: English
Author: Jörg Buchholz
ISBN: 9783638861410
Publisher: GRIN Publishing
Publication: November 19, 2007
Imprint: GRIN Publishing
Language: English

Research Paper (postgraduate) from the year 2008 in the subject Computer Science - Applied, University of Applied Sciences Bremen, 14 entries in the bibliography, language: English, abstract: When Karl Sims did his award-winning computer animation 'Particle Dreams' twenty(!) years ago, he tortured a Connection Machine CM-2 computer with as many as 65,536 processors, using one processor for the simulation of each particle. Today we simulate tens of thousands of particles in real-time on a single cpu - even in a browser plugin - and advanced particle systems have become common practice for the simulation of snow, rain, dust, smoke, fire, and explosions in most computer games. Modern simulation environments like Processing can be used to produce such astonishingly addicting games as Falling Sand Game, sodaplay, BallDroppings, and Souptoys. In 2006, Traer Bernstein wrote a pretty impressing particle physics library for Processing, which actually was the inspiration for this particle system toolbox in Matlab. As a matter of fact, object oriented programming in Matlab is not really the fastest lane on the particle system highway; we are back at the good old days of some ten or twenty real-time particles. But - the main purpose of this toolbox has never been to develop state-of-the-art computer games; it was rather planned as an educational, interactive learning-by-doing playground, with the aim to understand the mechanical interactions (and maybe the mathematical background) of the particle system components. Have fun!

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Research Paper (postgraduate) from the year 2008 in the subject Computer Science - Applied, University of Applied Sciences Bremen, 14 entries in the bibliography, language: English, abstract: When Karl Sims did his award-winning computer animation 'Particle Dreams' twenty(!) years ago, he tortured a Connection Machine CM-2 computer with as many as 65,536 processors, using one processor for the simulation of each particle. Today we simulate tens of thousands of particles in real-time on a single cpu - even in a browser plugin - and advanced particle systems have become common practice for the simulation of snow, rain, dust, smoke, fire, and explosions in most computer games. Modern simulation environments like Processing can be used to produce such astonishingly addicting games as Falling Sand Game, sodaplay, BallDroppings, and Souptoys. In 2006, Traer Bernstein wrote a pretty impressing particle physics library for Processing, which actually was the inspiration for this particle system toolbox in Matlab. As a matter of fact, object oriented programming in Matlab is not really the fastest lane on the particle system highway; we are back at the good old days of some ten or twenty real-time particles. But - the main purpose of this toolbox has never been to develop state-of-the-art computer games; it was rather planned as an educational, interactive learning-by-doing playground, with the aim to understand the mechanical interactions (and maybe the mathematical background) of the particle system components. Have fun!

More books from GRIN Publishing

Cover of the book Deliberating Justice: Indigenous Peoples, the World Bank and the Principle of Free Prior Informed Consent by Jörg Buchholz
Cover of the book Case Study Interlock Industries by Jörg Buchholz
Cover of the book Child Sexual Abuse and Mental Disorder by Jörg Buchholz
Cover of the book Digital Life by Jörg Buchholz
Cover of the book Methods to identify success in a sales organisation by Jörg Buchholz
Cover of the book The War Scare 1926-27 by Jörg Buchholz
Cover of the book Logic and Propositions by Jörg Buchholz
Cover of the book Kamikaze - an approach to the historical and psychological backgrounds by Jörg Buchholz
Cover of the book The Make-Work Programs in the New Deal Era: An Assessment by Jörg Buchholz
Cover of the book Air Transportation Deregulation by Jörg Buchholz
Cover of the book The Mother Theme in Jamaica Kincaid's Fiction by Jörg Buchholz
Cover of the book Knowledge is the organisation's essential source of competetive advantage by Jörg Buchholz
Cover of the book Managing Diversity in the Workplace by Jörg Buchholz
Cover of the book The History of the Nokia Company by Jörg Buchholz
Cover of the book Teaching Literature: Language and Cultural Awareness Using the Example of 'Hills Like White Elephants' by Jörg Buchholz
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy