Mobile TV: Customizing Content and Experience

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, General Computing
Cover of the book Mobile TV: Customizing Content and Experience by , Springer London
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781848827011
Publisher: Springer London Publication: December 1, 2009
Imprint: Springer Language: English
Author:
ISBN: 9781848827011
Publisher: Springer London
Publication: December 1, 2009
Imprint: Springer
Language: English

Developing usable, useful, and appealing solutions for the customer or user experience requires customization according to specific users' needs amidst frequently changing physical and social environments. Complex design problems like these require interdisciplinary perspectives that cover software functionality, human interaction and communication experiences, and perceived value.

After defining and summarizing current research and development, this book focuses on Mobile TV experience in everyday life, innovative conceptual and participatory design methods, contextual analysis methods, social context for interactive multimedia systems, advanced interaction with mobile digital content, and future trends for the wide range of products and services that will be offered in the decade to come.

The Editors have carefully balanced the theoretical and empirical approaches providing a valuable insight into principles and methods, as well as actionable guidelines and recommendations for all those interested in exploring how to achieve the core objectives of usability, usefulness, and social appeal of this new mobile-video technology. The book answers many questions, and raises some new ones that only future technology development and deployment in mobile human-computer interaction and communication can answer.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Developing usable, useful, and appealing solutions for the customer or user experience requires customization according to specific users' needs amidst frequently changing physical and social environments. Complex design problems like these require interdisciplinary perspectives that cover software functionality, human interaction and communication experiences, and perceived value.

After defining and summarizing current research and development, this book focuses on Mobile TV experience in everyday life, innovative conceptual and participatory design methods, contextual analysis methods, social context for interactive multimedia systems, advanced interaction with mobile digital content, and future trends for the wide range of products and services that will be offered in the decade to come.

The Editors have carefully balanced the theoretical and empirical approaches providing a valuable insight into principles and methods, as well as actionable guidelines and recommendations for all those interested in exploring how to achieve the core objectives of usability, usefulness, and social appeal of this new mobile-video technology. The book answers many questions, and raises some new ones that only future technology development and deployment in mobile human-computer interaction and communication can answer.

More books from Springer London

Cover of the book The Human Adrenal Cortex by
Cover of the book Quad Rotorcraft Control by
Cover of the book Stereotactic Body Radiotherapy by
Cover of the book Stochastic Reliability and Maintenance Modeling by
Cover of the book Post Mortem Technique Handbook by
Cover of the book Compression Schemes for Mining Large Datasets by
Cover of the book The Physiology of the Lower Urinary Tract by
Cover of the book Mitral Valve Surgery by
Cover of the book Tumours in Urology by
Cover of the book A-Z of Neurological Practice by
Cover of the book Managing the Dynamics of New Product Development Processes by
Cover of the book Combinatorial Set Theory by
Cover of the book Pathology of the Pancreas by
Cover of the book Sir Thomas Lewis by
Cover of the book Semantic Models for Adaptive Interactive Systems by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy