Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare

Nonfiction, Computers, Advanced Computing, Virtual Reality
Cover of the book Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare by , IGI Global
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781466637177
Publisher: IGI Global Publication: March 31, 2013
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466637177
Publisher: IGI Global
Publication: March 31, 2013
Imprint: Information Science Reference
Language: English
Too often the suggestion of using games and virtual environments in an educational setting is met with skepticism and objections. Many traditionally-oriented educators are simply not aware of the benefits that come from implementing digital games into an instructional environment. Serious Games and Multi-User Virtual Environments in Education, Professional Development, and Healthcare seeks to counter these doubts by explaining how digital environments can easily become familiar and beneficial for educational and professional development. Highlighting techniques beyond the traditional practice, this reference source is useful for researchers, academics, professionals, and students interested in the benefits to implementing these games into various aspects of our environment.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Too often the suggestion of using games and virtual environments in an educational setting is met with skepticism and objections. Many traditionally-oriented educators are simply not aware of the benefits that come from implementing digital games into an instructional environment. Serious Games and Multi-User Virtual Environments in Education, Professional Development, and Healthcare seeks to counter these doubts by explaining how digital environments can easily become familiar and beneficial for educational and professional development. Highlighting techniques beyond the traditional practice, this reference source is useful for researchers, academics, professionals, and students interested in the benefits to implementing these games into various aspects of our environment.

More books from IGI Global

Cover of the book Rethinking Machine Ethics in the Age of Ubiquitous Technology by
Cover of the book Autism Spectrum Disorders by
Cover of the book Network and Communication Technology Innovations for Web and IT Advancement by
Cover of the book Ethics and Sustainability in Global Supply Chain Management by
Cover of the book Teaching and Learning in 3D Immersive Worlds by
Cover of the book Sustainable Logistics and Strategic Transportation Planning by
Cover of the book Corporate Social Responsibility by
Cover of the book Challenges Associated with Cross-Cultural and At-Risk Student Engagement by
Cover of the book Optimizing Medicine Residency Training Programs by
Cover of the book Effective Methods for Modern Healthcare Service Quality and Evaluation by
Cover of the book International Comparisons of Information Communication Technologies by
Cover of the book New Threats and Countermeasures in Digital Crime and Cyber Terrorism by
Cover of the book Cloud Technology by
Cover of the book Quantitative Semantics and Soft Computing Methods for the Web by
Cover of the book Interdisciplinary Mobile Media and Communications by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy